Curriculum | Faculty Information and Communication Technology

Information and Communication Technology
Computing education equips our students to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which students are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, students are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that students become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

The curriculum for computing aims to ensure that all students:
  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology
Primary ICT Curriculum: Reception to Year 6
The course is designed and carefully aligned to the National Curriculum for England Standards, while also offering broad based curriculum used in our school.

Each stage of course is divided into six projects, each covering a different learning strand. In each strand, students will learn different core computer competence and complete a project using their computer skills. At the end of each project, students will have produced a piece of work which can be used to assess and demonstrate learning.
The six learning strands covered are as follows:
  • Working with text
  • Control the computer
  • Handling data
  • The Internet
  • Multimedia
  • Computers in Society: All around us
Underpinning this structure is a conceptual foundation based on how young people learn and grow as users of technology. Each year the students will learn about
  • Working together
  • Self-reliance
  • Finding out
  • Making things
  • Exploring our world
  • Making choices
Secondary 1 ICT curriculum Year 7 – Year 9
ICT curriculum covers 6 core aspects students need for success at ICT Key Stage 3
  • Presenting information/Podcasting
  • Selecting, refining and using information/Web design and Creation
  • Modeling
  • Data handling
  • Control/Game Design/Programing
  • ICT in the real world/Wider aspects of ICT
Secondary 2 IGCSE Computer Science Curriculum Year 10 & Year 11
Computer Science helps students develop their understanding of the component parts of computer systems, the main principles of problem solving, and the ethical issues and potential risks when using computers.

The curriculum covers the following main topics:
  • Data representation
  • Communication and Internet technologies
  • Hardware and software
  • Security and Ethics
  • Algorithm design and problem-solving
  • Programming
  • Databases